摘要 |
<P>PROBLEM TO BE SOLVED: To solve problems (for instance, the problems of financial aspect by an inefficient operation, safety aspect such as fabrication of premiums and a burglar case at a premium exchange booth, and trust aspect such as opacity of premium dealing or the like) involved in the structure in which winning balls/tokens of a game player are exchanged to a premium such as a pendant and flints of a lighter, and is purchased at the premium exchange booth in a game parlor such as a Pachinko hall. Ž<P>SOLUTION: The premium exchange/purchase system or method is to adopt the right or article of a virtual world which is an electronic data as the premium which links the dealing in a real world and virtual world, and conduct the dealing of the premium exchange/purchase on a computer network connecting game parlor/game player/mediator of a virtual right and an administer of the virtual world. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
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