摘要 |
There is provided a data transmission system capable of preferably transmitting data, the real-time property of which is regarded as being important and which is generated at a short period of time, over a network that causes delay and the missing of transmission data. An avatar location processing unit (202) periodically generates, according to the user operation, location update information (x[n]) indicating a location of a character (avatar) of a network game in a virtual space. A location estimation information creating unit (208) generates location estimation location information (y[m]) for estimating, from the location update information (x[n]), the avatar location at a previous period. The location update information (x[n]) and the location estimation location information (y[m]) are sent from a game server side (2) to a game client computer side (3) and the missing of the location update information (x [n]) is restored or estimated to display the avatar. |