摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide an auction game in a video game which has no risk of troubles between users. <P>SOLUTION: A player terminal 21 accepts a participation request for a virtual auction for purchasing or selling an item by player's operation. The video game is provided by an online video game control server 10 through a communication network 30. Auction price information containing at least one of possible prices for purchasing or selling the item is obtained from the online video game control server through the communication network 30. The participation request for the virtual auction is accepted in which a bidding price for purchasing or a selling allowable price for allowing the selling is presented. Thereafter, at a predetermined determination timing, the obtained auction price information is referred to determine success or failure of bidding or selling, and an auction result containing a determination result is reported. <P>COPYRIGHT: (C)2010,JPO&INPIT</p> |