发明名称 Successive-convolution-compositing technique for rendering translucent surfaces
摘要 One embodiment of the present invention provides a system that uses a successive-convolution technique to render a set of visible sprites which are visible through a translucent surface. During operation, the system first initializes a translucent light map to a background color. Next, the system iteratively processes each visible sprite, starting at a furthest visible sprite from the translucent surface, and iterating through successively nearer visible sprites until a nearest visible sprite is processed. While doing so, the system processes each visible sprite by first compositing the visible sprite into the translucent light map, and then incrementally blurring the resultant translucent light map.
申请公布号 US7623137(B1) 申请公布日期 2009.11.24
申请号 US20060355041 申请日期 2006.02.15
申请人 ADOBE SYSTEMS, INCORPORATED 发明人 MILLER GAVIN S. P.
分类号 G09G5/02;G06T15/50 主分类号 G09G5/02
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