发明名称 GAME MACHINE, PROGRAM AND INFORMATION MEMORY MEDIUM
摘要 PROBLEM TO BE SOLVED: To provide: a game machine which can cause changes in requirements for winning a winning combination according to the sequence of stopping reels; a program; and an information memory medium. SOLUTION: Specific small winning combinations 1-9 are classified into: three types of groups A-C of specific small winning combinations which have display symbols common on the first reel R1 out of the combinations of symbols showing the prize winning form; and three types of groups D-F of specific small winning combinations which have display symbols common on the third reel R3. In total, six types of groups A-F of specific small winning combinations are each won duplicated with the bell winning combination by internal lottery. When the groups A-C of specific small winning combinations with the display symbols common on the first reel R1 are won while duplicated with the bell winning combination, each of the specific small winning combinations or the bell winning combination can be won surely by initially stopping the first reel R1. When the groups D-F of small winning combinations with the display symbols common on the third reel R3 are won while duplicated with the bell winning combination, each of the specific small winning combinations or the bell winning combination can be won surely by initially stopping the third reel R3. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009172039(A) 申请公布日期 2009.08.06
申请号 JP20080011438 申请日期 2008.01.22
申请人 OLYMPIA:KK 发明人 SHUDO SHIGERU;IGAWA TAKUSHI;KOBAYASHI YUTAKA;TAKEUCHI KENICHI;YAMAMOTO TAKUYA;MARUTA TOMOYUKI
分类号 A63F5/04 主分类号 A63F5/04
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