摘要 |
A presentation engine collects information concerning the rendering of the frames of an animated graphics application, such the time taken for rendering the frame and the amount of memory used. This information quantifies the amount of certain computing resources being utilized on a per-frame basis, enabling identification by the authors of the animated graphics application, particularly by the designers of the animated graphics, of frames that are problematic, especially on resource-limited devices. The generation of information does not depend on the animated graphics application being instrumented to generate the metrics. The method is adaptable to any resource-limited device, to which the presentation engine is ported or adapted to run. When executing on a resource-limited device, the information is sent to a workstation for analysis. An analysis tool, which may be a stand-alone program or part of an authoring tool or other program, displays the collected metrics graphically in relation to the frame.
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