发明名称 |
GAME DEVICE, GAME PROGRAM AND GAME OBJECT OPERATION METHOD |
摘要 |
[ROBLEMS TO BE SOLVED] In a game where a user's operation is input to an object such as a player or a ball in a golf game or the like by using a controller with a built-in acceleration sensor to proceed the game, it is possible to input such a value at timing as the user intends without losing a realistic operation. [MEANS FOR SOLVING THE PROBLEMS] A game device, where an operation signal to operate a character displayed on a screen is input to proceed a game, is provided with a controller (1c) that has an acceleration sensor to detect acceleration in a predetermined direction, a GUI control unit (24) that controls a graphic user interface (344) for the display and operation of the game, and an object control unit (252) that makes the coordinate position of a ball change in accordance with input data calculated on the basis of the operation signal input from the controller (1c). |
申请公布号 |
WO2009020080(A1) |
申请公布日期 |
2009.02.12 |
申请号 |
WO2008JP63915 |
申请日期 |
2008.08.01 |
申请人 |
CAMELOT CO., LTD.;TAKAHASHI, HIROYUKI;TAKAHASHI, SHUGO;SUGIMOTO, YUSUKE;KODERA, HARUKI |
发明人 |
TAKAHASHI, HIROYUKI;TAKAHASHI, SHUGO;SUGIMOTO, YUSUKE;KODERA, HARUKI |
分类号 |
A63F13/00;G06F3/033;G06F3/0346;G06F3/038;G06T17/40 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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