发明名称 Handling of extra contexts for shader constants
摘要 The present invention provides a system for handling extra contexts for shader constants, and applications thereof. In an embodiment there is provided a computer-based method for executing a series of compute packets in an execution pipeline. The execution pipeline includes a first plurality of registers configured to store state-updates of a first type and a second plurality of registers configured to store state-updates of a second type. A first number of state-updates of the first type and a second number of state-updates of the second type are respectively identified and stored in the first and second plurality of registers. A compute packet is sent to the execution pipeline responsive to the first number and the second number. Then, the compute packet is executed by the execution pipeline.
申请公布号 US2008313436(A1) 申请公布日期 2008.12.18
申请号 US20070808887 申请日期 2007.06.13
申请人 ADVANCED MICRO DEVICES, INC. 发明人 LEATHER MARK M.;EMBERLING BRIAN D.
分类号 G06F9/30 主分类号 G06F9/30
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