发明名称 |
Handling of extra contexts for shader constants |
摘要 |
The present invention provides a system for handling extra contexts for shader constants, and applications thereof. In an embodiment there is provided a computer-based method for executing a series of compute packets in an execution pipeline. The execution pipeline includes a first plurality of registers configured to store state-updates of a first type and a second plurality of registers configured to store state-updates of a second type. A first number of state-updates of the first type and a second number of state-updates of the second type are respectively identified and stored in the first and second plurality of registers. A compute packet is sent to the execution pipeline responsive to the first number and the second number. Then, the compute packet is executed by the execution pipeline.
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申请公布号 |
US2008313436(A1) |
申请公布日期 |
2008.12.18 |
申请号 |
US20070808887 |
申请日期 |
2007.06.13 |
申请人 |
ADVANCED MICRO DEVICES, INC. |
发明人 |
LEATHER MARK M.;EMBERLING BRIAN D. |
分类号 |
G06F9/30 |
主分类号 |
G06F9/30 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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