发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing the play from becoming monotonous. SOLUTION: When a start lever 71 is operated, a lottery for winning combinations is executed and rotation of reels 42L, 42M and 42R is started in the slot machine 10. After that, when stop switches 72-74 are operated, rotation of the corresponding reels 42L, 42M and 42R is stopped. In the slot machine, a first RT, a second RT, a first BT and a second BT are set as lottery winning combinations. If RT winning is established, the game state is shifted to an RT state advantageous to the player. If BT winning is established, the game state is shifted to a BT state disadvantageous to the player. If winning of the second RT is established, the game state is shifted to the RT state with a higher degree of advantage than the game state when winning of the first RT is established. A first RT symbol and a second RT symbol are disposed apart from each other on the left reel 42L. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008154870(A) 申请公布日期 2008.07.10
申请号 JP20060348459 申请日期 2006.12.25
申请人 SANYO PRODUCT CO LTD 发明人 ISHIDA YUJI;NASU TAKASHI
分类号 A63F5/04 主分类号 A63F5/04
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