摘要 |
To provide a data processing apparatus wherewith the work volume required to produce game characters is reduced. The image data processing apparatus is an apparatus for placing a plurality of polygons at predetermined positions, based on position information that places a reference polygon on a screen, applying predetermined texture to the polygons, and thus producing game character data. The game character data 200 comprise distance information and placement angle information for a torso polygon 201 , a head polygon 202 , wrist polygons 203 R and 203 L, and ankle polygons 204 R and 204 L. A processor computes the torso polygon based on placement information for the torso polygon 201 on the screen (processing routine 1 ), and computes the head polygon 202 , wrist polygons 203 R and 203 L, and ankle polygons 204 R and 204 L from the distance information and angle information (processing routine 2 ). |