发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the added value higher as a main character defeats more opponent characters in a slot machine which outputs such presentation that the main character fights against a plurality of opponent characters. SOLUTION: A plurality of presentation patterns Z1a-Z2e in which the main character J fights against opponent characters K is set in the slot machine. When a special winning combination is won, the presentation pattern in which the main character J fights against the opponent characters K and the main character J wins is selected. The presentation patterns (e.g. the presentation patterns Z1a and Z2a if the opponent character K1 is defeated) in which the main character J fights against the opponent character K defeated in the presentation pattern are stored as specific presentation patterns. If the presentation patterns become specific presentation patterns for all the opponent characters K, a characteristic profit is given to a player in the special game to be shifted at the time or in the game after termination of the special game. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008167993(A) 申请公布日期 2008.07.24
申请号 JP20070004797 申请日期 2007.01.12
申请人 SAMII KK 发明人 KIMURA YASUHIRO
分类号 A63F5/04 主分类号 A63F5/04
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