发明名称 VIDEO GAME PROCESSING APPARATUS, METHOD AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To improve entertaining potentialities in the playing of games with a higher degree of difficulty in the utilization of game information by enabling the utilization of prescribed game information out of that acquired by wireless communication only when the specified requirements are met. <P>SOLUTION: The game information distributed by the wireless communication from other game apparatus bodies different from the game apparatus body 10 is received and the game information received is accumulated as conditional access data which is not ready for accessing unless the specified requirements are met and as unconditional access data. The access data presented by the game information accumulated may be set accessible, provided that it is determined whether the specified requirements are met or not in the progress of a video game depending on the type of the data. When the game information is the unconditional access data, the unconditional access data are set accessible as being accumulated and when the game information is the conditioned access data, the conditioned access data are set accessible as far as an affirmative judgment is made. <P>COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008142181(A) 申请公布日期 2008.06.26
申请号 JP20060330656 申请日期 2006.12.07
申请人 SQUARE ENIX CO LTD 发明人 SHINDO TATSUYA;HASEGAWA TOMOHIRO;ARAKAWA TAKESHI
分类号 A63F13/10;A63F13/12 主分类号 A63F13/10
代理机构 代理人
主权项
地址