发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To achieve higher varieties in the mode of performance by causing changes in the mode of performance according to the depression time of the start lever. SOLUTION: When the start lever is depressed, the game machine detects the depression time. The depression time of the start lever is compared with first and second reference time and the type of the performance image at the second stage is selected according to the depression time of the start lever from any one of that b, c or d during the display of the performance image A, from any one of that i, j or k during the display of the performance image B or from any one of that p, q or r during the performance image C. The performance image selected is displayed. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008142241(A) 申请公布日期 2008.06.26
申请号 JP20060331682 申请日期 2006.12.08
申请人 OLYMPIA:KK 发明人 NAGAMURA TOMOKAZU
分类号 A63F5/04 主分类号 A63F5/04
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