摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game program and game apparatus which can carry out a game processing properly reflecting actions of an input device itself. <P>SOLUTION: An output data varying according to the actions of the input device itself is acquired and stored into a memory. Successive extremal values of the values given by the output data are detected from the history of the output data stored and the elapse of the time is measured after the detection of the time interval at which the output data giving the successive extremal values is acquired and the extremal values. Then, the elapse of time measured and the time interval calculated are substituted into a specified function to compute a game input data, and a game processing is executed by using the game input data. <P>COPYRIGHT: (C)2008,JPO&INPIT |