发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make players feel further interested in games by arranging new motions of balls to a new prize winning path. SOLUTION: Balls going into a left warp route 40L are guided into a left drum 21L and when the balls win a prize winning slot positioned at the lowest level at a good timing, a first prize winning is detected by a first prize winning detector 162 as they pass through a ball path 51c. But when the balls fail to win the prize winning slot positioned at the lowest level at a bad timing, the balls pass through the left drum 21L and spill outside a right end opening. Likewise, when the balls passing through a right warp route 40R are guided into a right drum 21R and win the prize winning slot positioned at the lowest level at a good timing, with the passage of the balls through a ball path 51d, the second prize winning is detected by the second prize winning detector 163. But when the balls fail to win the prize winning slot positioned at the lowest level at a bad timing, the balls pass through the right drum 21R and spill outside a left end opening. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008136742(A) 申请公布日期 2008.06.19
申请号 JP20060327481 申请日期 2006.12.04
申请人 DAIKOKU DENKI CO LTD 发明人 MUKOYAMA KOJI;HASE SATORU
分类号 A63F7/02 主分类号 A63F7/02
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