发明名称 GAME MACHINE, PROGRAM AND RECORDING MEDIUM
摘要 PROBLEM TO BE SOLVED: To avoid complication in stopping reels by automatically stopping the reels on which complete drawing symbols are arranged. SOLUTION: When a bell winning combination is won while the game machine is in an automatic stopping interval, all the reels from first to third reels which do not require button-pressing are automatically stopped based on a second stopping pattern. When a cherry winning combination is won in the automatic stopping interval, the second and third reels without relation to the winning are automatically stopped based on a first stopping pattern. When a watermelon winning combination is won in the automatic stopping interval, the first reel which does not require button-pressing is automatically stopped based on a third stopping pattern. A player presses a stop button to stop a reel which is not automatically stopped. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008119036(A) 申请公布日期 2008.05.29
申请号 JP20060303023 申请日期 2006.11.08
申请人 OLYMPIA:KK 发明人 KAWAE DAISUKE
分类号 A63F5/04 主分类号 A63F5/04
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