发明名称 REAL-TIME GAME SYSTEM FOR MATCH OF SIEGE STRATEGY USING NETWORK AND METHOD THE SAME
摘要 A system and a method for providing a real-time siege strategy match game on the network are provided to enable a plurality of gamers to play the game in real-time by selecting a map and a game termination purpose, and apply an enhanced game character to the next game by improving ability of the game character with items and points, which are obtained during the game or are purchased by cyber money. A channel server(20) provides a channel list and game room data of each channel to gamers, and enters the gamer to each game room. A member database(40) stores personal, character, and item of each gamer, and a game progress server(50) enables the gamer to progress the game in the game room by a game control signal of a gamer PC(1). An authentication server(60) authenticates the gamer by receiving a password from the gamer or passing a verification process. An item server(70) manages the item information and sells items to the gamer. A collection server(80) collects a purchase price/fee from a buyer. A control server(90) provides channel and game progress information to a web client(10), transmits item purchase information to the collection server, and transmits the character information such as accumulated points or cyber money to the member database.
申请公布号 KR20080044395(A) 申请公布日期 2008.05.21
申请号 KR20060113165 申请日期 2006.11.16
申请人 N-LOG SOFT, INC. 发明人 KIM, LOK YOON
分类号 G06Q50/10 主分类号 G06Q50/10
代理机构 代理人
主权项
地址