摘要 |
In an image processing system, drawing can be performed without increasing the load on the processor even when generating numerous humanoid shadows for display on one screen, without lowering the quality of shadows. An image drawing program, which executes control causing the drawing processor to display an image, on the display screen of an image processing system, of a plurality of characters positioned in virtual three-dimensional space in a view from a prescribed viewpoint, the image resulting from perspective projection onto a two-dimensional plane; the drawing processor being caused to execute: a step of forming character image data corresponding to the character data; a step of drawing the character image data formed by the drawing processor in frame memory; a step, when images of shadows to be displayed corresponding to images of characters drawn in frame memory are drawn to the drawing processor, of generating the texture of a shadow to be applied corresponding to the shadow of one character, and storing the texture in texture memory; and a step of using the shadow texture to be applied corresponding to the one character stored in texture memory to draw the texture of shadows of characters to be drawn, which are set to the same pose category as the one character. |