发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 PROBLEM TO BE SOLVED: To provide a game machine, allowing a game player to change a pattern display area while operative connection with a game is taken into consideration. SOLUTION: A pattern display area deciding part decides the arrangement position and change size of the pattern display area according to the input change designation for the pattern display area and execution designation for reach (ready-to-win condition) presentation. When the change designation for the pattern display area is input by the game player, the pattern display area 119 preset to a customized value is displayed on a presentation display device 107 (See Fig.14(b)). When the reach presentation is started, it returns to the pattern display area 119 set to a default value (See Fig.14(c)). COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008073295(A) 申请公布日期 2008.04.03
申请号 JP20060257048 申请日期 2006.09.22
申请人 SAMII KK 发明人 NISHIYAMA SAKAE;SUGAWARA MASARU
分类号 A63F7/02 主分类号 A63F7/02
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