发明名称 Learning Belief Distributions for Game Moves
摘要 We describe an apparatus for learning to predict moves in games such as chess, Go and the like, from historical game records. We obtain a probability distribution over legal moves in a given board configuration. This enables us to provide an automated game playing system, a training tool for players and a move selector/sorter for input to a game tree search system. We use a pattern extraction system to select patterns from historical game records. Our learning algorithm learns a distribution over the values of a move given a board position based on local pattern context. In another embodiment we use an Independent Bernoulli model whereby we assume each moved is played independently of other available moves.
申请公布号 US2008004096(A1) 申请公布日期 2008.01.03
申请号 US20060421913 申请日期 2006.06.02
申请人 MICROSOFT CORPORATION 发明人 GRAEPEL THORE K. H.;HERBRICH RALF;STERN DAVID
分类号 A63F9/24 主分类号 A63F9/24
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