摘要 |
A method and system associated with creating an affinity between persons and an online entity through a multi-team game. In one embodiment, the steps of the multi-team game involve at least in part some interaction between the players playing the game and the online entity, so as to engender an affinity between them. In another embodiment, the online entity is associated with online services and thus, affinity is engendered between these online services and the players.
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