发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing impairment of a player's sense of expectancy, and capable of reducing the number of man-hours for development. <P>SOLUTION: The pachinko game machine 10 comprises a game execution control means for controlling the execution of a game; a lottery means for electing to shift the game state to a special game state or not by a lottery; a liquid crystal display device 32 for displaying a predictor of the election of the special game state by using a plurality of kinds of predictive presentation modes; a display control circuit 250 for executing the control to shift the predictive presentation mode on the way of the predictive display and to display the selected kind of the predictive presentation mode; a program ROM 208 for storing the probability of election of the shift to the special game state for each kind of predictive presentation modes; and a combination subordinate CPU 206 for adjusting the combination of predictive presentation modes to control the predictive display by shifting the mode to a high-probability predictive presentation mode, a kind of predictive presentation mode with a higher probability of election than a low-probability predictive presentation mode, after the predictor is displayed in the low-probability predictive presentation mode, a king of predictive presentation mode with a lower probability of election. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007307157(A) 申请公布日期 2007.11.29
申请号 JP20060139542 申请日期 2006.05.18
申请人 ARUZE CORP 发明人 MATSUMOTO YOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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