发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing a player to be absorbed in Meoshi (stopping an aimed specific symbol by pressing a button) reflecting his/her skill. SOLUTION: This game machine 1 is provided with an internal lottery table prescribing a numerical range related to "cherry" and a numerical range related to "watermelon" as the same numerical range "0"-"599", a stationary display priority table prescribing the priority of the "cherry" and the priority of the "watermelon" as the same priority "4", and a main control circuit 71 awarding the player 15 tokens when a combination of symbols corresponding to the "cherry" is displayed, and awarding 5 tokens when a combination of symbols corresponding to the "watermelon" is displayed. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007295982(A) 申请公布日期 2007.11.15
申请号 JP20060124231 申请日期 2006.04.27
申请人 ARUZE CORP 发明人 ICHIHASHI TOSHIKI
分类号 A63F5/04 主分类号 A63F5/04
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