发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To increase player's interest in a display result to shift to which game state is to be derived. SOLUTION: From an initial game state controlled after the change of a setting value or after the end of a regular bonus or a big bonus or the like, the game state is controlled to either first RT wherein a token putout rate is lower than 1 or second RT wherein a replay winning probability is extremely high compared to a normal game state and the token putout rate exceeds 1. When a bell is won in the initial game state, control to the first RT of 1,000 games is performed. When a watermelon is won in the initial game state, the control to the second RT of 100 games is performed. When a cherry is won in the initial game state, the control to the second RT is performed until the regular bonus, the big bonus (1) or the big bonus (2) is won next. The winning probability of the bell is very high compared to the watermelon and the cherry, and games are played in the first RT most in this slot machine. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007275377(A) 申请公布日期 2007.10.25
申请号 JP20060106969 申请日期 2006.04.07
申请人 SANKYO KK 发明人 KAMODA HISASHI;YANO HISAO;ITO KENTARO
分类号 A63F5/04 主分类号 A63F5/04
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