发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To improve excitement and expectation degrees to a game by intentionally giving a player an illusion when finishing a special game such as a big win game, as if he/she immediately gets a successive winning. <P>SOLUTION: When finishing the special game, a CPU 92A immediately shifts to a probability variable game state and executes the probability variable game state for a prescribed number of times. Then, a second special pseudo symbol is variably displayed in a second special pseudo symbol variation area 64 from finishing the big win game till finishing the probability variable game state for the prescribed number of times. The second special pseudo symbol is a symbol indicating to play the special game so that the player seeing the second special pseudo symbol has the illusion that a round playing the special game is still continued. If a special symbol lottery is drawn during the variable display of the second special pseudo symbol and the player wins the big win, he/she has the illusion that a single-game succession is realized. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007267960(A) 申请公布日期 2007.10.18
申请号 JP20060097291 申请日期 2006.03.31
申请人 TAIYO ELEC CO LTD 发明人 HASEGAWA MASATAMI;SHINOMIYA HISATAKA
分类号 A63F7/02 主分类号 A63F7/02
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