发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To prevent an increase in burden on control by facilitating the address management of image data along with a higher performance effect in the variable display. <P>SOLUTION: The updating of data for display is carried out to gradually display or erase the performance images for decoration figures with the passage of time. Image element data with the frequency of display set higher are read out of a CGROM in response to the reception of a pre-transfer command to be transferred to a fixed address area. Then, in response to the reception of a fixed address designation display command, the image element data read out of a reading address of the fixed address area are written into a frame buffer memory to be stored. Other image element data are read out of the CGROM in response to the reception of an automatic transfer display command to be transferred to an automatic transfer area. Thereafter, the image element data read out of the automatic transfer area written into a frame buffer memory to be stored. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007209631(A) 申请公布日期 2007.08.23
申请号 JP20060034528 申请日期 2006.02.10
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TANI MASAHITO;KIMURA WATARU;TANIGUCHI KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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