发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine, differentiating privilege given to a game player using the number of effective lines when a big prize pattern is displayed in the plurality of effective lines to improve amusement of a game. <P>SOLUTION: In a display area in a pachinko game machine, ornamental patterns are displayed in the pattern display areas of three rows and three lines to set eight effective lines. In a big prize game state, a plurality of open round numbers of big prize holes are set, and the transition to the big prize game state occurs, the open round number is determined. The number of effective lines where a big prize pattern is displayed is determined based upon the determined number of rounds. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007202710(A) 申请公布日期 2007.08.16
申请号 JP20060023588 申请日期 2006.01.31
申请人 ARUZE CORP 发明人 YANAGI KAZUYUKI
分类号 A63F7/02 主分类号 A63F7/02
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