摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing decline of a player's eagerness for the play caused by the situation that the game state is not shifted to a probability variable state. <P>SOLUTION: The game machine has a prescribed profit giving means for giving a prescribed profit to the player, and a specific profit giving means for giving a specific profit, more advantageous than the prescribed profit, to the player. If the result of a lottery is a third result, the prescribed profit giving means is operated to shift the game state to the probability variable state. The game machine has a regular state presentation, a high-probability low-expected presentation suggesting that there is a possibility of generation of the probability variable state, a high-probability highly expected presentation suggesting that the possibility of generation of the probability variable state is high, and a high-probability state presentation suggesting that the probability variable state is generated, as the display modes to appear when the result of the lottery is the third result. The regular state presentation, the high-probability low-expected presentation and the high-probability highly expected presentation may appear also when the result of the lottery is minor winning. Especially in the high-probability low-expected presentation, the shift to the high-probability highly expected presentation is postponed till the number of times of execution of the presentation reaches the number of times of continuous extraction even if the point reaches a certain value. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |