摘要 |
<p>The method involves collecting credits by a credit memory. A subsequent game is started after a given period of time after the previous game when a credit counter has a pool. The subsequent game is started cyclically after the expiry of the preset period. A counter is marked up for detecting the game that is still in progress when the gaming machine (3) is started. All the games or one of the games that are in progress are brought to an end, if no pool is available and/or if a given credit status has been reached in the memory, or after actuating an operating unit (7).</p> |