发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a game under a special game state from becoming monotonous. <P>SOLUTION: A Pachinko machine 10 is so formed that, when a game ball shooting handle 18 provided in the lower part of the Pachinko machine 10 is operated, a game ball in an upper tray 23 is shot toward a game area. In the game area, when the game ball enters an operation hole, symbols are variably displayed on a display screen on a symbol display device. When the symbols are stationarily displayed in a prescribed combination, the game is shifted to a big win state and a plurality of variable winning devices provided in the game area are opened. The Pachinko machine 10 is set with a plurality of opening patterns where the number of opening times of the respective variable winning devices are different, and when either of variable winning device is opened under the big win state, an opening moving picture suggesting a variable winning device to be opened in a next round is displayed on a display screen of a symbol display device. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007111371(A) 申请公布日期 2007.05.10
申请号 JP20050307746 申请日期 2005.10.21
申请人 SANYO PRODUCT CO LTD 发明人 SATO HIDEAKI;HOYA MAKOTO
分类号 A63F7/02 主分类号 A63F7/02
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