发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To define to develop into a big win mode by making identification symbols into a ready-to-win mode immediately before the big win in a state where the number of cumulative times of making the identification symbols into a specific mode reaches a ceiling value. <P>SOLUTION: When a game ball enters an operation-start hole, this game machine determines a big win or a failure and, when determined to be the big win, the determination result is sorted into a regular big win or a special big win. When sorted into the regular big win, ornamental symbols become a big win combination and the regular big win is executed. When sorted into the special big win, the ornamental symbols become a next-to-win losing combination and an inconspicuous special big win game is executed. When sorted into the said special big win, the ceiling value is subtracted so that, when the ready-to-win losing combination continuously appears the number of set times, the ceiling counter Nt becomes "0". When sorted into the special big win in this state, the sorting result is changed to the regular big win so as to provide a novel taste of defining to the big win combination by making the ornamental symbols into the next-to-win combination. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007068698(A) 申请公布日期 2007.03.22
申请号 JP20050257738 申请日期 2005.09.06
申请人 OKUMURA YU-KI CO LTD 发明人 KAWASHIMA SATORU
分类号 A63F7/02 主分类号 A63F7/02
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