发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine where a player can easily get to know whether or not desired combination of patterns are stop-displayed on an effective line, and which avoids losing of interest in a game by showing game property having unexpectedness. SOLUTION: In the game machine 1, reels 3L, 3C and 3R stop-display combination of symbols which is concerned with prize-winning or establishment of a display role and which gives a sense of incongruity in a conventional game machine along only a prize-winning line 8, and stop-display combination of specific symbols which is concerned with prize-winning or establishment of the display role in a conventional game machine along another line composed of the specific row of display areas of display windows 4L, 4C and 4R different from the prize-winning line 8 at the same time. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007029574(A) 申请公布日期 2007.02.08
申请号 JP20050219723 申请日期 2005.07.28
申请人 ARUZE CORP 发明人 ARIKAWA TAKEYO;EBISAWA MASAKI;NAKAYAMA YUKI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址