摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which can simply record history information required by a player when the player judges that the history information is necessary and reports it to the player. SOLUTION: A memory button 141 provided in the slot machine 100 is a button to record history information (frequency of playing a game, time, etc.) which the player likes to record. When the player likes to record the frequency of playing a game for example, whenever the player appropriately depresses the memory button 141 with required timing, the frequency of playing at the time of depression is accumulated and recorded and displayed through a crystal liquid display device 180. Consequently the player can obtain useful information concerning an event the play likes to record by himself/herself. COPYRIGHT: (C)2007,JPO&INPIT
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