摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of reducing the data volume and the load on the display process. SOLUTION: The game machine has a polygon data storage part 86b for storing object data consisting of polygons, and a JPEG data storage part 86c for storing motion JPEG data. By expanding and pasting the motion JPEG data stored in the JPEG data storage part 86c as texture to the polygons stored in the polygon data storage part 86b and displaying the data, the data volume for the presentation display and the load on the display process can be reduced, and the three-dimensional presentation display can be performed. COPYRIGHT: (C)2007,JPO&INPIT
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