发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine which can prevent a fall in zest of a game by preventing a combination pattern from being monotonous and by arousing the sense of interest of an experienced person. SOLUTION: A counting means (a counter 2009) for counting predetermined events is disposed in a slot machine. When a role is won in the role drawing, a winning line (for example, the line 1 to the line 5) is determined as an effective line on which the combination of the winning figures can be complete corresponding to the counted value by the counting means, and when no role is won in the role drawing, a stopping figure pattern (for example, the pattern 1 to the pattern 5) which is visually recognized in a display window is determined corresponding to the counted value by the counting means. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006326047(A) 申请公布日期 2006.12.07
申请号 JP20050155644 申请日期 2005.05.27
申请人 SNK PLAYMORE CORP 发明人 YAMAMOTO YUJI
分类号 A63F5/04 主分类号 A63F5/04
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