摘要 |
<P>PROBLEM TO BE SOLVED: To provide a program, an information storage medium and an image generation system, capable of improving operation interface environment of a player even when time progress in a virtual world changes. <P>SOLUTION: Simulation calculation for operating or moving a plurality of mobile body objects including a player mobile body object in a slow-motion state is performed according to a time parameter T set on the basis of a virtual lapsed time obtained by multiplying a lapsed time Δt of a drawing update interval by a first scaling parameter ST in a slow-motion mode. With respect to the specific mobile body object including at least the player mobile body object among the plurality of mobile body objects, the simulation calculation based on at least one of a moving velocity parameter and a motion reproduction velocity parameter scaled by multiplication processing of a second scaling parameter SV is performed. <P>COPYRIGHT: (C)2007,JPO&INPIT |