摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing burdens on control processing from becoming large in judgement when shifting from a special game state to a normal game state. <P>SOLUTION: In a pachinko game machine 1, as game states, the normal game state and a big winning game state are set, and further a probability variable game state which is more easily shifted to the big winning game state than the normal game state is set. Big winning drawing is performed during the normal game state and during the probability variable game state, and falling drawing as judgement of a shift to the normal game state is performed during the probability variable game state. In a main control circuit 30, the big winning drawing and the falling drawing during the probability variable game state are performed by using the same random number value. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |