发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine for not making a player get tired easily even when a plurality of pattern display devices are provided. <P>SOLUTION: When a first holding number U1 and a second holding number U2 respectively become≥1 and a game ball enters a first start port 12 or a second start port 13, in the case that at least one of respective variation patterns determined by drawing respectively is a ready-to-win variation pattern, as indicated in Fig.(D), a common variation pattern composed of a pattern column C for which a pattern column A2 and a pattern column B2 are combined is variably displayed jointly in pattern display areas 31a and 32a. Thus, since the ready-to-win variation pattern which has been individually displayed in each pattern display area before is displayed over both pattern display areas, a player just watches the ready-to-win variation pattern displayed over them and is not needed to move a view point to the left and right, he easily concentrates on a game and does not get tired easily. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006218098(A) 申请公布日期 2006.08.24
申请号 JP20050034707 申请日期 2005.02.10
申请人 MARUHON IND CO LTD 发明人 MINENO MASAFUMI;NIWA HIROAKI
分类号 A63F7/02 主分类号 A63F7/02
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