发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can improve the attractiveness related to the variable display of special symbols. <P>SOLUTION: The game machine 10 has the main CPU 32 which carries out the variable display of the special symbols corresponding to the result of the detection with a starter prize-winning ball switch 6S on a special pattern display device 5 while shifting the game to the specified game state advantageous for the players when the jackpot symbols are stopped or displayed after the variable display of the special symbols. In the midst of the variable display of the special symbols, the main CPU 32 judges whether the players should be notified of the information pertaining to the special symbols to be stopped and displayed or not on the special pattern display device 5. When the players should not be notified of the information pertaining to the special symbols to be stopped and displayed, it carries out the variable display of the special symbols in the first variable display mode or when the players should be notified of the information pertaining to the special symbols to be stopped and displayed, it carries out the variable display of the special symbols in the second variable display mode different from the first variable display mode. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006042935(A) 申请公布日期 2006.02.16
申请号 JP20040224853 申请日期 2004.07.30
申请人 ARUZE CORP 发明人 AOKI HAJIME
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址
您可能感兴趣的专利