摘要 |
PROBLEM TO BE SOLVED: To provide a calling device for the game machines which prevents the delay in the work of solving the troubles. SOLUTION: A calling button 15 which is operated when a player calls the staffs in the game parlor and display lamps 13 lit in four colors, yellow, red, blue and green are arranged on the front of a calling button unit 1. The prize ball insufficiency signal showing the failed putting out of the prize balls is inputted into the calling button unit 1 from the pachinko game machine 5 while the ball dispenser error signal showing the occurence of the error in the ball dispenser 7 is inputted into it from the ball dispenser 7. When the calling button 15 is depressed l while the prize ball insufficiency signal is inputted, the display lamp 13 is lit in red. When the calling button 15 is depressed while the ball dispenser error signal is inputted, the display lamp 13 is lit in green. In other words, this enables the staffs to learn the details of the troubles in the pachinko machines 5 by visually recognizing the colors in the lighting of the display lamps 13 without checking up with the players. COPYRIGHT: (C)2006,JPO&NCIPI
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