发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine wherein the time required since a stopping means such as a stop button is actuated until a symbol reaches a stopping position and the change of a game situation can be auditorily recognized. SOLUTION: The game machine includes the stopping means 12, 13 and 14 to generate stop order signals which stop variation displays of variation display sections 2, 3 and 4 to change and display two or more figures, a controlling section 20 which executes the prize-winning judgment by a random numbers sampling at the time when the variation displays are stopped and controls the action of the variation display sections on the basis of the judgment result, and a sound generating means 80 to generate the sound corresponding to a sound output signal from the controlling section, wherein the controlling section transmits the first sound output signal to the sound generating means at the first point of time when the stopping order signal of the variation display from the stopping means is received and transmits the second sound output signal to the sound generating means at the second point of time when the variation display is actually stopped, and the sound generating means generates the first and the second sounds corresponding to the first and the second sound output signals. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006034997(A) 申请公布日期 2006.02.09
申请号 JP20050300936 申请日期 2005.10.14
申请人 ARUZE CORP 发明人 FUKUDA SADAO;KIMURA EIKON
分类号 A63F5/04 主分类号 A63F5/04
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