发明名称 Method and system for computer-based game
摘要 <p>A game engine for supporting the implementation of a game with a plurality of players, wherein the game engine is connected to or forms part of a central computer-based game system (1), which in turn is connected to a data network (3), thus enabling it to exchange information with client systems (4) employed by participating players, characterised in that the game engine is designed to receive and transmit information to the other parts of the central game system and/or client systems, where the game engine comprises a device for generating starting positions for a game, where these starting positions may be common to all the players, unique to all the players, or random, but not unique, to all the players; a device for registering starting positions for an ongoing game and, if these are not common to all the players, to associate each player's starting positions with the respective player; a device for receiving information indicating actions perfomed by the respective players and, on the basis of the total incoming information on the players' actions during a round, to generate an outcome that represents a result for the round concerned and transmit information on this; together with a device for modifying the generated starting positions as a result of the generated outcome and transmit information on this.</p>
申请公布号 EP1622101(A2) 申请公布日期 2006.02.01
申请号 EP20050014131 申请日期 2002.04.29
申请人 GRUENDERENE STONEBRIDGE DA 发明人 JOHNSEN, BJORN GUNNAR
分类号 A63F13/12;G07F17/32;A63F13/10 主分类号 A63F13/12
代理机构 代理人
主权项
地址