发明名称 |
Match game processing method, match game system, and storage medium thereof |
摘要 |
A match game processing method performs a match game having a plurality of stages by a plurality of players. By communicating among game apparatuses, a control unit controls to synchronize among the plays by the players in a virtual space, on a stage-by-stage basis. The game can be completed with a reduced waiting time of each player. Also, in a ghost match, the game proceeds in such a way that the control unit in the game apparatus performs a simple playback of a ghost data, according to the execution result obtained through the operation inputs from the player. Thus, in response to the execution result by the player, the ghost match is performed and the game time can be shortened.
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申请公布号 |
US2006003825(A1) |
申请公布日期 |
2006.01.05 |
申请号 |
US20050126277 |
申请日期 |
2005.05.11 |
申请人 |
IWASAKI TAKESHI;TAMURA HIROYASU;SHIMODA NORIYUKI;MURAYAMA TOHRU;SATO FUMINORI;YAMANAKA JUNICHI;NAKANISHI WATARU;IIZAWA HITOSHI;SUDOU YUTAKA |
发明人 |
IWASAKI TAKESHI;TAMURA HIROYASU;SHIMODA NORIYUKI;MURAYAMA TOHRU;SATO FUMINORI;YAMANAKA JUNICHI;NAKANISHI WATARU;IIZAWA HITOSHI;SUDOU YUTAKA |
分类号 |
A63F13/00;A63F13/10;A63F13/12 |
主分类号 |
A63F13/00 |
代理机构 |
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