发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve the attractiveness of the games by enabling the easier understanding of the game method for accomplishing the transition to the state advantageous for the players in the game machines with a stopping device. SOLUTION: A pachinko game machine 10 has an outer frame 11 forming the outer shell thereof 10 and an inner frame 12 is openably supported on one side part of the outer frame 11. The inner frame 12 is composed mainly of a resin base with a rectangular outline and the game board is detachably mounted behind the resin base. The game board is provided with a variable prize winning device unit having the specified passage port and the variable prize winning device unit is provided with a game stopping mechanism for guiding the game balls to the specified passage port. The game method for accomplishing the transition to the advantageous state is instructed from the stop state of the game balls at the stopping part of the game ball stopping mechanism. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005323837(A) 申请公布日期 2005.11.24
申请号 JP20040145005 申请日期 2004.05.14
申请人 SANYO PRODUCT CO LTD 发明人 KATO MASACHIKA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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