发明名称 GAME PROGRAM WHICH CHANGES MOVEMENT OF GAME OBJECT RELATING TO INPUT LOCATION
摘要 <P>PROBLEM TO BE SOLVED: To provide a game program for executing a game capable of making a player object perform a plurality of movement by simple game operation. <P>SOLUTION: A game device for executing the game program according to the present invention detects a coordinate on a game image according to an input and stores it while the input by a player is detected. Next, the direction shown by an input trajectory is calculated out based on the input trajectory of the predetermined shape shown by the stored coordinate. Upon the calculation of the direction, the game device discriminates whether or not a start point coordinate is involved within a predetermined range by using a displayed coordinate on the game image of the player object as a reference. In case that the start coordinate is discriminated to be involved within the predetermined range, the player object performs moving movement in a calculated direction. In case that the start coordinate is discriminated to be not involved within the predetermined range, the player object performs kick movement in the calculated direction. <P>COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005279165(A) 申请公布日期 2005.10.13
申请号 JP20040101984 申请日期 2004.03.31
申请人 NINTENDO CO LTD 发明人 OTA KEIZO
分类号 A63F13/06;A63F13/00;A63F13/10;G06F3/033;G06F3/041 主分类号 A63F13/06
代理机构 代理人
主权项
地址