发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make the setting of a prescribed frequency of a normal game to determine whether to perform a special performance at the time when the right of a major combination is exercised satisfy the motivation to play a game without increasing the number of parts and a burden on a control system by adopting the element of a technical intervention by a player and the prescribed frequency and the condition of an internal winning of the major combination unerringly recognizable even during the performance of the normal game. SOLUTION: When a minor combination of specific patterns is internally won, three character cards are unconditonally given. At that time, when a big bonus has already been internally won, since to increase a character chance game does not make sense, by avoiding to provide the character cards and returning to the normal game in an early stage, the player can concentrate on a winning (aiming at specific symbols to arrange the symbols) to exercise the right of a super big bonus. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005160517(A) 申请公布日期 2005.06.23
申请号 JP20030399587 申请日期 2003.11.28
申请人 HEIWA CORP 发明人 ISHIGAKI ATSUSHI;KATAYAMA SHIN;YOZAWA HIROAKI;SASAKI HIDEAKI;OSHIMA TATSUAKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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