发明名称 RADIO COMMUNICATION GAME SYSTEM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a radio communication game system in which a parent machine list can be displayed and a player can apply for entry into an arbitrary parent machine. <P>SOLUTION: A parent machine packet including a parent machine number PID, user name UserName, game name GameName, OC flag, E slot, U slot, and a pay load is broadcasted from the parent machine. All parent machine packets are received from parent machines present in a communicable range (64) of the own machine to make a parent machine list and display the list on an LCD. Accordingly the user or the player of the own machine looks at the content of the list, for instance a game name, and operates a cross key included in operation keys to select one desired parent machine. A connection request is transmitted to the parent machine by transmitting a slave number CID of the own machine by the E slot designated by the parent machine packet. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005095697(A) 申请公布日期 2005.04.14
申请号 JP20050003374 申请日期 2005.01.11
申请人 NINTENDO CO LTD 发明人 TANAKA KIYONARI;KUWABARA MASAHITO;OE TORU;YOSHIOKA TERUYUKI
分类号 A63F13/12;A63F13/00;A63F13/10;(IPC1-7):A63F13/12 主分类号 A63F13/12
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