发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving interest without impairing a feeling of expectation on a big prize even in pattern variation rendering without notice rendering. <P>SOLUTION: A main CPU determines whether to carry out a big prize notice suggesting a possibility of a pattern combination game resulting in a big prize, taking an opportunity of detecting the prize winning of game balls, and determines the rendering possible number of times that can carry out the big prize notice based on the storage number of start suspension balls when the determined result is affirmative. A general CPU determines whether to regulate the execution of the big prize notice for every pattern combination game played the number of times corresponding to the rendering possible number of times (= the rendering predetermined number of times) (Steps S104, S110, S113), and regulates the execution of the big prize notice in the pattern combination game in the case of playing the pattern combination game determined to regulate the execution of the big prize notice. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005066213(A) 申请公布日期 2005.03.17
申请号 JP20030303587 申请日期 2003.08.27
申请人 NEWGIN CORP 发明人 TAIKO HIROTERU;HARA NORIFUMI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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