发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the amusement of a game by accurately informing a player of the arrangement positions of patterns directly linked to a game result. SOLUTION: A game machine is provided with: a variable display means (reels 2a, 2b and 2c) capable of variably displaying pattern groups composed of a plurality of patterns; and a profit imparting means (a hopper or the like, for instance) for imparting profits to the player in the case that the stop display form of the patterns in the variable display means constitutes a prescribed prize form. The pattern group is provided with the same pattern arrangements ("replay", "mountain" and "ball", for instance) at two or more parts. Further, a reporting means (liquid crystal display device 16) for reporting identification information for specifying one of the same pattern arrangement ("Don-chan" arranged successively to "replay", "mountain" and "ball", for instance) is provided. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005052202(A) 申请公布日期 2005.03.03
申请号 JP20030205767 申请日期 2003.08.04
申请人 ARUZE CORP 发明人 TOMOTO DAIJIRO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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