发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which does not bore a player even in a state (general game state) disadvantageous to the player. SOLUTION: The game machine is provided with a state shifting means for shifting a game state from one of a first probability state where the probability that a winning role becomes a specified role is a first probability and a second probability state where it is a second probability higher than the first probability to the other, and a state shifting decision means for deciding whether or not to shift the game state by the state shifting means in the case that the game state is a first game state and not deciding whether or not to shift the game state by the state shifting means in the case that the game state is a second game state. Then, in the game machine, the state shifting decision means shifts the game state from the second state to the first game state by one of the plurality of different probabilities of shifting the game state from the second game state to the first game state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005021395(A) 申请公布日期 2005.01.27
申请号 JP20030190615 申请日期 2003.07.02
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;OKADA WATARU;MURAKAMI TAKAHIRO;HIRAUCHI TAKAYUKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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